One more Ray Wenderlich tutorial ported over to Cocos2D-x.

The Breakout tutorial has always been very dear to me – it was the first tutorial that showed me how simple but powerful Box2D can be.

If you are following the latest tutorials on Ray’s site, especially the catapult game tutorial you are going to find some very familiar code in the touch handling section :).

Anyway, I am going to cut this short just tell you that the code is as always available on GitHub: BreakoutCocos2D-x.

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